Just got back from a special preview showing of The
Nightmare Child at the Playing Fields in London, a few
people from Gathering Of Developers made the trip over to show off the
game. Well what can I say apart from that the game is shit hot, don't
worry about having to think when you're playing - this game was built
for your trigger finger alone....Take2 & The Gathering Of Developers had the whole of the Playing
Fields closed off to show off a few of their games, the most heavily pushed
being KISS Psycho Circus. Apart from grabbing a load of freebies (KISS
posters, cans of KISS energy drink(!) and best of all - an open bar!) the
day was spent sitting with the developers and seeing the game in action.
Shane from G.O.D took me though the game from start to finish, and I
have to admit I was totally blown away - the graphical effects are
amazing.
I
guess like me most of you are probably interested in the game just because
of KISS, sadly apart from one of the developers I think I was the only
KISS fan there, although a lot of UK magazines were taking a big
interest which was good to see. After the intro to the game (which
doesn't seem to contain any KISS music) the game starts and lets you
pick which character you'd like to play, something I didn't know was
that you start the game without your KISS armour & make-up. When you
pick your character all 4 are standing in a ring without make-up and you can
spin them around from character to character - Paul Stanley was up first
and he looked pretty cool, as did Ace. However for some strange reason
Peter starts the game with a goatie beard..... and as for Gene, he
starts off the game completely bald!!! I guess you get to pick a wig on
the way or something, I don't know how Mr Simmons will feel about that
when he sees it!
Once you've picked your character you get to enter one of the realms
(each realm is a huge level). There are 5 realms in all, one for each of
the characters and a special 5th one where you battle the Nightmare
Child. Each realm is based around each of the KISS characters and has
features from their characteristics (eg lots of fire in Gene's etc). You
then need to find your armour as quickly as possible as from the very
start hoards of Circus Psycho's are after you, the very last power-up
that you pick up will give you your make-up
and the powers that go along with it. Each character has his own array
of weapons, along with a special weapon - Paul Stanley's special weapon
is his star that causes mass destruction to come from his finger tips.
Without a doubt the best weapon on show was Gene Simmons' - he has a
dragon that sits on his shoulder, use it properly and it blows out a
huge trail of fire from it's mouth (see picture), over use it and all
you get is a trail of black smoke. There are also axes, loads of guns,
explosive jack-in-the-boxes and whips that can be used Indiana Jones
style - and you'll need them all too, there's tonnes of mutants
scattered around the levels. A huge fat bloke will bounce back anything
you fire at him if you hit him in the stomach, the clown face from the
cover of the Psycho Circus album will try to kill you, and to top it off
if you're too slow at cleaning up someone will come along and resurrect
all the dead!!
Now comes the slightly disappointing news for KISS fans - as you know
10 KISS songs are featured in the game, all of these are accessed via
juke boxes that appear throughout the levels. Shane used the juke box to
put on a record, all of a sudden Psycho Circus blasted from the
speakers, and it sounded great - really added to the game
(if you're a fan anyway). However, after about a minute the song faded
out - it looks like whole songs are not going to be featured, only parts
of them. This is a great shame as it was really cool hearing Psycho
Circus & Unholy when you're playing, someone else from GOD later
told me that this was due to licensing issues. However there are a few
other KISS mentions throughout the game - 'The Coventry' road house and
an advert for 'Cold Gin' to name just a few.
I then got a preview of the SEGA Dreamcast version, before I go any
further I better point out that the demo they had was only 15% complete.
They are currently having problems converting the PC version as so many
enhancements have been made to the PC's 3D engine, this is likely to
push the release date for the DC back to August or September. Compared
to the PC version this didn't really have the same appeal, it just
didn't look as good and seemed to have lower res graphics, but like I said
it was only 15% complete and I was ensured that the final version would
look a lot different. One cool thing to note is that the Dreamcast
version will come with a special Destroyer comic book, it will also
allow multi-player with up to 3 other Dreamcasts over the net although
they are trying their hardest to push this up to 4 (PC will handle up to
16 players). This is also supposed to be the very first 1st person
shooter to be released for the console.
So overall, if you like 3D shooting games (and there's a lot
to shoot!) you will love this. Graphically it can complete with anything
else out there, hopefully the UK press will take more of an interest to
help it get the success it deserves (PC Format & PC Gamer who were both
there have confirmed full page previews in their next issues). No demo
is planned yet although the game is at a stage where one could be
produced, don't expect one before it's official release -14th July in
the UK, 3 days before the US release.
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